Campañas |
---|
aIdL FdON oMdT AOdW AGdS uCsdI BoAS DAE HaT Liberdade RdN UIO CdL |
Era |
GG IdH P - AOL A-A BRE D+S EoMR EoS EE EE+D EMR ER GS I IC PYR(DE5ul) PYR(DE7l) PYR(DE9l) SR |
Lingua |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id it ja ko la lt lv mk nb nl pl pt pt ro ru sk sl sr sr sv tl tr zh zh |
Those rejects of the IceWind order who achieve veteran status in their art are looked upon as akin to minor criminals. However not even the Herders can deny that they are more then a little useful. Pariahs have little loyalty to the clan and rarely fight except for an incentive. When they do, they specialise in flushing foes from fortified positions or difficult terrain.
Notas Especiais: A unidade ten ataques máxicos, que sempre teñen unha alta probabilidade de acadar ó opoñente.
Avanza dende: | Steppe Outcast |
---|---|
Avanza a: | |
Custo: | 46 |
HP: | 65 |
Movemento: | 5 |
XP: | 150 |
Nivel: | 3 |
Aliñación: | caótico |
ID | Steppe Pariah |
Habilidades: |
frigid touch frío | 28 - 1 corpo a corpo | maxia |
Resistencias: | |
---|---|
folla | -20% |
perforación | -10% |
impacto | -10% |
lume | -20% |
frío | 20% |
arcano | 0% |
Terreo | Custo de Movemento | Defensa |
---|---|---|
Abismo | 99 | 20% |
Area | 2 | 40% |
Auga profunda | 99 | 20% |
Auga superficial | 3 | 30% |
Bosque | 2 | 60% |
Braña | 3 | 40% |
Colonia de cogomelos | 3 | 50% |
Cova | 2 | 50% |
Montañas | 3 | 60% |
Neve | 1 | 50% |
Outeiros | 2 | 60% |
Parede de cova | 99 | 90% |
Prado | 1 | 50% |
Vila | 1 | 60% |